terraria networking

Personally, I couldn’t care less about Terraria, although it reminds me a bit of Zelda III back in the day, but it does have this multiplayer capability.  But it never mentions the TCP port.  Well the default port is:


And if you have an Apple airport network, a teenager that needs to have ‘cut off times’ and sits 2 levels of NAT in, you’ll have to forward TCP 7777 all the way to their computer.  It’s not the end of the world but UPNP doesn’t work in nat-nat scenarios (thankfully) but the blasted game doesn’t mention when setting up a network game, oh by the way you’ll need to NAT TCP 7777.

Oh well that is all.

This entry was posted in games, random updates, virtual networking by neozeed. Bookmark the permalink.

About neozeed

What is there to tell? I’ve loved UNIX like things since I was first exposed to QNX in highschool (we had the Unisys ICONS!), and spent the better time of my teenage years trying to get my own UNIX… I should have bought Coherent in retrospect.. Anyways latched onto Linux in 1992, and then got some old BSD admin books and have been hooked on the VAX BSD & other big/ancient things since…!

Leave a Reply

Your email address will not be published.

Notify me of followup comments via e-mail. You can also subscribe without commenting.