Compiling Duke Nukem 3D from source

Well most of it anyways….

I mashed in all you need to build it for MS-DOS under MS-DOS here.

It should be really simple, just run the Watcom C’s setvars, then go into the duke3d\source directory and run ‘wmake’ … All being well it’ll output some exe’s.  I’ve also included the shareware data files so you can test your executables.

Watcom C/C++ 10.0 on DOSBox

Watcom C/C++ 10.0 on DOSBox

Not bad for being under 10Mb, compressed.

This entry was posted in DOSBox, duke nukem 3d, Watcom C++ by neozeed. Bookmark the permalink.
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About neozeed

What is there to tell? I've loved UNIX like things since I was first exposed to QNX in highschool (we had the Unisys ICONS!), and spent the better time of my teenage years trying to get my own UNIX... I should have bought Coherent in retrospect.. Anyways latched onto Linux in 1992, and then got some old BSD admin books and have been hooked on the VAX BSD & other big/ancient things since...!

4 thoughts on “Compiling Duke Nukem 3D from source

    • no I just basically built what was there… I don’t know if there is patches to go beyond, or if others have source prior…?

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