So, I came across this great page, Frontierverse, which has download links for all the versions of Frontier Elite which were released out as shareware. So what is cool, is that using the AROS Kickstart replacement ROM, it’ll boot up and work!
Just be sure to increase the default amount of chip memory, as it seems the AROS Kickstart ROM consumes more RAM than the Commodore ROM. But heck the AROS ROM is opensource, and free!
Pretty cool, and more interesting than say the normal, yippie a view of the AROS cat..
Again very cool stuff!
And lastly, I slapped together a disk that’ll boot up aclock, although it works only with a Kickstart 2 or higher ROM.. 1.3 kinda freaks out, and I didn’t feel the need to go all over the top on this one. Booting the aclock disk with the Aros ROM though loads up, but the clock doesn’t tick..
On OS X, I’ve been using the FS-UAE emulator to some degree of success, I’ve found it a tad cumbersome for swapping floppy disks, and I’ve had a major issue where making updates on an ADF that while they all look like the changes are reflected, going to the filesystem proved otherwise. So I wound up having to make DMS disk images, and running some ancient MS-DOS program to convert DMS to ADF‘s. Naturally the compression programs were in turn.. compressed. So with enough fooling around with various archivers I found here, I was finally able to get where I needed to be.
At the same time, looking at how the AROS kickstart replacement ROM is quite capable, it may be time to revisit AROS, and I would imagine it has become far more capable than that last time I had looked at it.
Another update by David Braben about the future of Frontier Dangerous and Chris Robberts of Wing Commander fame.
Interesting take on one project that met its goals, and another that is half way in terms of time and ‘donations’ … Or more importantly the return of the space combat genre, and of course the ultimate ‘sandbox’ being in the scope of an entire galaxy.
There has been some buzz about for years (decades?) about a new Elite game. Sure the Frontier sequels were simply amazing, but now that PC’s are far more advanced than they’ve ever been, what would Elite look like today?
So here is a small taste!
Unlike other video games, there has been a movement afoot of the end customer directly financing the upstart cost for projects to get them off the ground. The idea being that people themselves may be interested in a product, and they can cut out the middle men of marketers & financiers, and do so in a mob fashion. Kickstarter is one of many sites built for this purpose.
So I was surprised to find that David Braben (Of recent Raspberry Pi fame), had started one for the future of Elite, right here. He is trying to raise a hefty £1,250,000 to directly fund this new version of Elite. Right now he is £683,487 short but has 41 days to go. I would imagine that one of the reasons of why they want to go this way, is that during the Frontier days when GameTek went bankrupt, leaving much of their distribution and marketing in the air.
Is this madness? Maybe a tad, but the original developers behind Wing Commander managed to fun their project, Star Citizen on Kickstarter as well!
Of course here is the original pitch video:
And be sure to check out the projects website.
Well I couldn’t resist. Currently there is no keyboard input, but after hacking the ObjectiveC from UAE, I was able to get GLFrontier to compile and run it’s intoduction under NeXTSTEP 3.3 on VirtualBOX…
I guess I’ll have to break down and order some new hard disks, and a PCI video card to rebuild me a whitebox.
In the meantime, here is a two bit picture:
GLFrontier for AROS just hit the AROS Archives.
You can get more information here:
Yes I know it’s silly, but it’s my first AROS “application”, even though I didn’t write 99.9% of it…
I was playing with DOSBox on an XP machine, and I came across this exciting link: http://www.eliteclub.co.uk/download/ You can now download Frontier II as shareware! Most cool, so I’ve downloaded it & just run it under DOSBox. No tweaks, answer for the SoundBlaster sound card, and away you go! Here is me attempting to do a flyby of the Saturn system..
This game was super cool back in the day for it’s realistic physics as you could do slingshots, flybys, orbits & even land on various moons & planets. There is nothing more exhilarating then flying through the solar system or the universe at hundreds of thousands of Km/s. Not to mention the hyper drive!