Not that I hang out on IRC anymore

But a ‘fixed’ version for Xenix was requested.

Apparently lots of IRC servers have slightly changed their syntax, which prevents ircII-4.4 from working.

It’s a simple fix.

In server.c, the the last line of the procedure login_to_server should be:

send_to_server(“USER %s 8 * : %s”, username,realname);

That’s it!

ircII-4.4 on Xenix 2.3.4

ircII-4.4 on Xenix 2.3.4

For Xenix users, you can download the binary tar here.

As for how you’ll get it working, well…

SimpleIRC & ROIDS for the MIPS!


Well I’ve been looking for an IRC client for the MIPS and I’ve come up with nothing… And looking for source to much of anything win32 is LONG past something that will compile with Visual C++ 2.0 …

However I did find this simple library built by Andrew Cater:

So with very little understanding of how IRC actually works I was able to build a SUPER simple client.  Please note that it’s so simple the / commands that you’ve come to love are not implemented…!  You get one shot for your name/nick/server & channel.. But hey the exe is like 70kb for the MIPS/x64 and 35 for the i386.

sirc and roids MIPS in action

sirc and roids MIPS in action

You can find it’s source & binaries right here.

Also Antoni Sawicki has given me a BUNCH of leads on old public source, and binaries, namely ROIDS the first real graphical game we seem to have now for the MIPS.  The source was a part of a PDTools thing that Dec had put together, however a lot of it will build for both i386 & MIPS. I’ve extracted the source for roids here.

I don’t want to over promise but I’ll see if I can get quake to build some time in the next week.. I don’t know if I can get any graphics out of it, but it’d be fun for a server at least…  Windows NT 4.0 sp1 should have DirectX 2.0 …  The pinball game is quite playable (although the colors are all screwed up, due to a pallet glitch in the emulator) so we shall see.